In spirit of spooky season I wanted to create a complete character. Boo is just a simple ghost that met some fellow spirits along his way. I made boo originally following a you tube tutorial by ” “. I decided to make it my own by adding extra features, such as glasses, neck less, and moving spirit orbs for dynamic lighting.
Sculpting done using blender (obj. export.)
Video, lighting, and coloring created using keyshot rendering.
Audio added using after effects.
Simone Biles
This is a a dynamic text effects created using blender.
Making the text a 3D mesh I created a simulations using an empty object as a trigger, and environmental affects to affect the gold shells.